Have you seen Gears of War? But not the one with Marcus Fenix, an unprecedented beast and the roar of chainsaws. And the other – with a gravity gun, overseas physics and two acrobat brothers in the leading roles. Well, seriously, we’ve already seen ideas stolen from the “Girls” so many times that it seemed like we couldn’t be surprised by anything. Saber Interactive (judge them by Will Rock and TimeShift) managed to prove to us that there is no limit to the thieves’ craft. Do you want the most succinct and concise description? Inversion? So you get it – it’s a 100% clone GoW with Gordon Freeman’s gun. This action game may look beautiful and run smoothly, but you won’t be able to avoid swearing.
Half-Life + Gears of War
Because we don’t like derivativeness and arrogance. Yes, the developers convinced us from the very announcement that Inversion made with a direct eye on the action from Epic Games. Things have come to the point of outright copying. Only the Lancer’s chainsaw was removed – you have to settle for a boring bayonet-knife. And the local men jump, tumble, and accelerate in the same way. Camera work remained unchanged. Even individual pieces of missions have migrated – remember our words when you, say, push a trolley under heavy weapons fire. Give this disgrace an unsatisfactory rating and send everyone home. But what makes the game stand out is its excellent level design and convincing destructibility (albeit selective) with, of course, commendable physics from Havok.
For the sake of gravity tricks and only for them in Inversion fun to play. To explain the nature of the local anomalies with gravity, according to good tradition, we should talk about the plot. We promise, we won’t torment you for long, as the plot makes you sleepy. So, there was this noble blond guy named David Russell. He was friends with his black brother Leo Delgado (yes, you will forget the name of the black character in three minutes, but we will announce it out of politeness), drank beer, rode in a cool car and loved his wife. And most of all he paid attention to his little daughter. When there was a very sudden invasion of alien invaders – who are Lutadors, yes – Russell was immediately deprived of his beloved, and his daughter was kidnapped. So it turned out that the white and black began to hunt for locusts Lutadorians, having escaped from the newly formed concentration camp.
“Where is reason, where is logic?»
https://casinoplayfrank.uk/withdrawal/ />U Inversion, among other things, obvious problems with logic in the plot. It is immediately clear that it was not written by the most venerable screenwriters. Judge for yourself. Our partners David and Leo knew the name of the alien invaders, being captured immediately after the attack, although no one had yet told them the name of the race. Or here’s another case – there’s a long firefight, partners kill opponents in batches, and then suddenly surrender to a couple of weakly armed Lutadorians. We’re not talking about Russell’s miraculous self-healing abilities yet. Only he could barely run in the scripted videos, covering the place of his serious injury with his hand (not to be confused with the “bloody screen”), when after falling from a great height the hero suddenly abruptly announces that he, you see, is completely healthy. Such semantic blunders will occur quite often during the course of the action. And you will begin to treat small incidents condescendingly and peacefully.
During the attack of alien scum, wonderful things began to happen: either individual layers of asphalt would hang in weightlessness, or objects would begin to fall not on the floor, but on the wall. The Lutadorians came in peace, it’s immediately obvious. Pampering with attraction is their thing. But our good fellows can also use the developments of other worlds. Because David and Leo stole two wonderful units, which are very similar to you know what weapon in guess what game. With the help of gravitational guns, you can pull objects towards you and set up an astronaut simulator on a small area of the terrain (this is when gravity disappears completely, so that the enemy flounders helplessly in the air). Gravilinks can shoot, even hit, and sometimes even kill. You now know the main possibilities for mocking gravity. The rest is purely up to your imagination and dexterity.
When the walls fall away from under your feet
In firefights, of course, an extremely useful function will be the temporary introduction of a small area where the enemy has settled into a state of weightlessness. At the same time, the Lutadorian will not helplessly dangle his legs and arms in the air, awaiting his unenviable and sudden fate. He will try to aim, shoot and swear in his incomprehensible language interspersed with individual words overheard from homo sapiens. Accordingly, mechanics Gears of War V Inversion becomes more complicated when adjusted for the mandatory presence of a gravity gun. Sometimes defensive redoubts are destroyed by the will of game designers.
Later, there are moments when it is no longer we who control attraction, but it begins to set its own conditions. Inversion even before its release, it attracted attention thanks to screenshots where the heroes, positioned on a steep wall, engaged in shootouts with those on the ground. Everything is so: here you are running smoothly, you come across a conventional portal-gutter, and an unknown force turns you over. What was a floor has become a wall, and neighboring skyscrapers can be seen overhead. In such situations, the main thing is to control your own vestibular apparatus and rush on to fight. The artificial intelligence of representatives of extraterrestrial civilization is good, very good. The Lutadorians know how to handle cover just as well as you, never get into trouble, shoot blindly and conduct entire tactical maneuvers on the ground.
Our partner is no stranger either, it should be noted. He can do everything the same as his enemies, but in addition he has a supernatural level of health and armor. This predisposes to real “camping”. You can calmly sit behind a thick cover, and your brother in arms will do all the work for you. This rule does not apply to boss battles. IN Inversion they are classic, take a long time to kill and know how to stand up for themselves.
But in a co-op, your partner will definitely not seem like an uncompromising “tank” in nanoarmor. The coordinated work of the players is the key to a successful passage that will not be interrupted by “restarts”. Remember also that there are a bunch of additional modes for multiplayer if you suddenly decide to spend more time with Inversion in the company of colleagues. Otherwise, you will no longer be able to find a worthwhile reason to linger in the world of your imagination Saber Interactive.
Before us is a frankly passable project with a single, albeit well-executed, interesting idea. She’s the one who pulls out Inversion from the pit of oblivion and universal indifference. But, to be honest, we wouldn’t have lost anything if the game had stayed there.
Pros: decent physical model; good destructibility; adequate artificial intelligence; nice picture.
Cons: secondary; Running along walls and ceilings sooner or later gets boring.